I may have reached the point where I'm no longer looking for strange stuff in the games, and instead focuses on what's NOT there. Troubling, to an extent, but it makes for neat ideas. It's also nice returning to my usual style, playing with colors is fun!
The first panel is a bit inspired from the classic Red and Blue games where the cartridge forced you to evaluate your belongings every now and then to make room for new stuff you were sure to find, although the weight limit would take all of that one step further. Which, if you're a young teenager intent on plundering the world, may not work out too well. And yes, that IS an iron ball.
The other two panels should be fairly self explanatory. The Fly animation does run pretty fast, but I would find it to be a major inconvenience to watch my character fly over pixelated terrain before landing every time I needed to go places. I suppose I'm breaking the fourth wall here, and then breaking what's left of it again, but I should have it rebuilt until the next update.
Edit: Several people have thus far reminded me that there is a line when you wait for Casteliacones in B/W. There may be even more lines, but I can only assume that they don't prevent enjoying the game in the same fashion as the line depicted in the above strip. So while they do exist, it's not the point I was trying to make. Or actually, it was. IT'S A STUPID GAME ANYWAYPrevNextMain site